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Mask
Articles
By Mask
Published: May 3, 2008
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Its Saturday, and well, I have time to write, babble, screenshot, and share. Todays topic is about new tiles.

You see, every set has a point where the decision is made that no-more stuff will go into it. As long as I have been reading the mix, each set starts with X many terrain types(this # usually won't change much), Y number of Tile Groups(This # usually increases quite a bit) and Z number of tile features(Again, prone to a goodly flux/increase).

Normally, everything of this nature goes on behind the scenes and the end result is the sort of set's you've seen released already. However, today I'm going to talk about the work being done on CTP set's, private tiles, and in some cases, terrain elements being made specifically for the CTP sets.

I suppose I need to start with a disclaimer, a couple of weeks ago, I put an open invitation on The Brotherhood of the Realms website to get input on other tiles and features we should perhaps....

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